ML Framework (MetalLM) Engineer, Graphics, Game and ML

Cupertino Posted 3/27/2026 Leaves the board in 4 days
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Our team is seeking extraordinary machine learning and GPU programming engineers who are passionate about providing robust compute solutions for accelerating Machine learning libraries on Apple Silicon. Role has the opportunity to influence the design of compute and programming models in next generation GPU architectures.

Minimum Qualifications
3+ years of programming and problem-solving experience with C/C++/ObjC
Experience with GPU kernel development & optimizations using compute programming models such as Metal, CUDA etc.
Experience with Distributed training or inference techniques
Experience with system level programming and computer architecture

Preferred Qualifications
Experience with graph compilers such as CuTE, CuTile, Triton, OpenXLA or LLVM is a plus
Good understanding of LLM and Diffusion based model architectures