Senior UI Artist for Videogames

Mexico; India; España Posted 10/2/2026 Leaves the board in 2 days
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Senior UI Artist for Videogames
 
Technical Skills
5 + years of experience as UI/UX Design.
  • UI design for video games, Creation of high-fidelity mockups, Development of interactive prototypes, Creation and maintenance of Design Systems, Development of Style Guides, Design of HUDs, game menus, and iconography, Motion Design and UI Animation, User experience-focused visual design.
  • 2+ years of experience collaborating in the development of user interfaces from concept through final implementation. Demonstrated experience through a strong visual portfolio showcasing both design outcomes and process.
2+ years experience implementing UI Art in Unreal Engine (UMG)

Design Tools: Figma, Adobe Suite, Photoshop, Illustrator, Equivalent visual design tools.
Game Engines and Implementation
  • UI Art implementation in Unreal Engine using UMG.
  • Creation and implementation of UI materials.
  • Development and use of UI shaders.
  • Creation of 2D visual effects.
  • Implementation of basic logic using Blueprints.
  • Experience with game engines or equivalent technologies.
Front-End Development
  • Development of responsive user interfaces (Mobile Apps, Websites, etc.).
  •  Knowledge of: HTML, CSS, JavaScript
Optimization and Technical Aspects
  • Optimization and debugging, Shader development, Ability to rapidly modify and iterate solutions as requirements change.
 
Responsibilities
  • Collaborate with UX Designers to design features, UX/UI systems, and user experiences through the creation of high-fidelity mockups, prototypes, design systems, and style guides.
  • Work closely with UX Design, Technical UI Design, and Engineering teams to create AAA-quality UI experiences.
  • Transform wireframes into functional visual interfaces, enhancing the user experience through visual design.
  • Implement final UI art within Unreal Editor using UMG, animations, materials, and other UI components.
  •  Actively participate in the creation and implementation of: Design Systems, Game Menus, HUD Elements, Iconography, UI Materials and Shaders, UI Animations, Motion Design
  • Create new material effects, implement basic logic using Blueprints, and develop 2D effects.
  • Contribute to delivering high-quality features within established timelines.
 
Required Languages
English Advanced 80-95%

Possible Job location(s)
Available in any state of the Mexican Republic
Argentina
España
Colombia
India