thatgamecompany

thatgamecompany is an independent video game developer founded in 2006 by Jenova Chen and Kellee Santiago, headquartered in Santa Monica, California. The studio is recognized for creating artistic, emotionally resonant games that prioritize player experience over commercial convention. Notable releases include Journey (2012), Flower, and Sky: Children of the Light, each acclaimed for innovative gameplay and emotional narrative. The company employs roughly 75 people and has maintained creative independence while partnering with major platforms and publishers. thatgamecompany's signature approach combines minimalist design, accessible mechanics, and meaning-driven storytelling to create games that connect with players on a personal level.

Culture

thatgamecompany operates as a small, focused creative studio where artistic vision and player experience guide development decisions. The company values independence and maintains creative control over projects despite partnerships with larger platforms. Hiring emphasizes cultural and mission fit, prioritizing developers and artists committed to meaningful, emotionally-driven game design. The studio fosters long-term community relationships with players rather than chasing trend-driven releases.

Hiring velocity

28 open now, 28 first appeared in the last 30d.

Open roles

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